| Level | Proficiency Bonus | Features | Cantrips Known | Spells Known | Spell Slots | Slot Level | Invocations Known |
|---|---|---|---|---|---|---|---|
| 1 | +2 | Otherwordly Patron, Pact Magic, Pact Feature : , Spellcasting | 2 | 2 | 1 | 1st | - |
| 2 | +2 | Eldritch Invocations | 2 | 3 | 2 | 1st | 2 |
| 3 | +2 | Pact Boon | 2 | 4 | 2 | 2nd | 2 |
| 4 | +2 | Ability Score Improvement | 3 | 5 | 2 | 2nd | 2 |
| 5 | +3 | 3 | 6 | 2 | 3rd | 3 | |
| 6 | +3 | Patron Feature : | 3 | 7 | 2 | 3rd | 3 |
| 7 | +3 | 3 | 8 | 2 | 4th | 4 | |
| 8 | +3 | Ability Score Improvement | 3 | 9 | 2 | 4th | 4 |
| 9 | +4 | 3 | 10 | 2 | 5th | 5 | |
| 10 | +4 | Patron Feature : | 4 | 10 | 2 | 5th | 5 |
| 11 | +4 | Mystic Arcanum (6th level) | 4 | 11 | 3 | 5th | 5 |
| 12 | +4 | Ability Score Improvement | 4 | 11 | 3 | 5th | 6 |
| 13 | +5 | Mystic Arcanum (7th level) | 4 | 12 | 3 | 5th | 6 |
| 14 | +5 | Patron Feature : | 4 | 12 | 4 | 5th | 6 |
| 15 | +5 | Mystic Arcanum (8th level) | 4 | 13 | 4 | 5th | 7 |
| 16 | +5 | Ability Score Improvement | 4 | 13 | 4 | 5th | 7 |
| 17 | +6 | Mystic Arcanum (9th level) | 4 | 14 | 4 | 5th | 7 |
| 18 | +6 | 4 | 14 | 4 | 5th | 8 | |
| 19 | +6 | Ability Score Improvement | 4 | 15 | 4 | 5th | 8 |
| 20 | +6 | Eldritch Master | 4 | 15 | 4 | 5th | 8 |
Your arcane research and the magic bestowed on you by your patron have given you facility with spells. For rules regarding Warlock Spellcasting, see Spellcasting.
Overview:
The Dragon Otherworldly Patron is a warlock subclass built to give warlocks more enticing options than eldritch blast. It does this by offering warlocks a sort of “superpowered” form that can be accessed by consuming their precious few spell slots. This form scales in power and usefulness as the warlock gains additional levels, to offer an alternative to the warlock’s reliance on multiclassing. It’s also written to appeal to those who particularly like stories based and themed around dragons, since the patron of the draconic warlock is, unsurprisingly, a dragon.
The draconic warlock’s powers are themed around abilities that traditional dragons exhibit in the game, with access to flight, scale armor, and even legendary resistance, to name a few. It continues with the warlock class’ identity by letting you choose how you build your draconic warlock every step of the way, giving the player many choices to customize their draconic warlock. It was also written to work both with traditional dragons and the Pointy Hat’s warden dragons in mind, so using the latter is not required to play the draconic warlock.
Dragon Kind
You choose your patron’s kind and the damage associated with it or determine it randomly, using the Dragon Kind table.
| 1d10 | Kind | Damage |
|---|---|---|
| 1 | Red | Fire |
| 2 | Gold | Fire |
| 3 | Brass | Fire |
| 4 | Blue | Lightning |
| 5 | Bronze | Lightning |
| 6 | Copper | Acid |
| 7 | Green | Poison |
| 8 | White | Cold |
| 9 | Silver | Cold |
| 10 | Warden | Force |
1st Level: Expanded Spell List
At 1st level, the Dragon lets you choose from an expanded list of spells when you learn a warlock spell. All damage done by spells in the Dragon Expanded Spells table below will correspond to the damage of your patron’s dragon kind. The Dragon Kind table shows what damage type corresponds to the kind of dragon that is your patron.
| Level | Spell |
|---|---|
| 1st | Command, Feather Fall |
| 2nd | Flamming Sphere, Alter Self |
| 3rd | Fear, Fly |
| 4th | Fire Shield, Hallucinatory Terrain |
| 5th | Cloudkill, Cone of Cold |
1st Level: Draconic Form
Starting at 1st level, your draconic patron bestows upon you a sliver of its draconic essence that you can call forth with your pact magic.
As a bonus action, you can expend one spell slot to enter your draconic form. In your draconic form, your body twists to outwardly reveal your draconic magic and you gain access to your draconic gifts.
Your draconic form lasts for a number of rounds equal to 1 + the level of the spell slot used to call forth your draconic form, after which you can no longer use your draconic gifts until you spend a spell slot to call forth your draconic form again.
Choose one of the following draconic gifts:
You can choose an additional draconic gift at levels 5, 11, and 17..
1st Level: Eldritch Breath
Also at 1st level, you gain an action you can only use while in your draconic form.
As an action, you exhale a 10 foot cone of the damage type associated with your dragon patron. Each creature in that area must make a Dexterity saving throw against your spellcasting DC, taking an amount of damage equal to 1d10 + your charisma modifier + the spell slot level you used to enter your draconic form, or half as much on a successful save.
In your study of occult lore, you have unearthed eldritch invocations, fragments of forbidden knowledge that imbue you with an abiding magical ability.
At 2nd level, you gain two eldritch invocations of your choice. When you gain certain warlock levels, you gain additional invocations of your choice, as shown in the Invocations Known column of the Warlock table.
Additionally, when you gain a level in this class, you can choose one of the invocations you know and replace it with another invocation that you could learn at that level.
A level prerequisite in an invocation refers to warlock level, not character level.
For the available invocations in Mundus, see the dedicated parts of the Feats article. You can copy these to your sheet at the Feats section of your sheet.
At 3rd level, your otherworldly patron bestows a gift upon you for your loyal service. You gain one of the following features of your choice.
When you reach 4th level, you can increase one Ability Score of your choice by 2, or you can increase two Ability Scores of your choice by 1. Through this way, you can't increase an Ability Score beyond 20. Alternatively, you can pick a feat.
At 6th level, your pact with the dragon has given your body a draconic flair.
For detail see Ability Score Improvement
10th Level: Draconic Protector
At 10th level, your pact is strong enough for you to call forth the dragon’s endurance as a last resort.
If you fail a saving throw, you can choose to succeed it instead. Once you’ve used this ability, you cannot use it again until you finish a long rest.
At 11th level, your patron bestows upon you a magical secret called an arcanum. Choose one 6th-level spell from the warlock spell list as this arcanum.
You can cast your arcanum spell once without expending a spell slot. You must finish a long rest before you can do so again.
At higher levels, you gain more warlock spells of your choice that can be cast in this way: one 7th-level spell at 13th level, one 8th-level spell at 15th level, and one 9th-level spell at 17th level. You regain all uses of your Mystic Arcanum when you finish a long rest.
For detail see Ability Score Improvement
Mystic Arcanum (7th level)
14th Level: Draconic Essence
At 14th level, your essence has been irrevocably changed by the influence your patron has over you.
Select one of the draconic gifts you possess through your Draconic Form feature. You now enjoy that draconic gift both in and out of your draconic form.
Mystic Arcanum (8th level)
For detail see Ability Score Improvement
Mystic Arcanum (9th level)
Ability Score Improvement, Eldritch Versatility (Optional)
At 20th level, you can draw on your inner reserve of mystical power while entreating your patron to regain expended spell slots. You can spend 1 minute entreating your patron for aid to regain all your expended spell slots from your Pact Magic feature. Once you regain spell slots with this feature, you must finish a long rest before you can do so again.
You start with the following equipment, in addition to the equipment granted by your background:
Warlocks are seekers of the knowledge that lies hidden in the fabric of the multiverse. Through pacts made with mysterious beings of supernatural power, warlocks unlock magical effects both subtle and spectacular.
You must have a Charisma score of 13 or higher in order to multiclass in or out of this class.
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